Skip to main content

ADDIE

 

ADDIE: 5 Steps To Effective Training



 The Addie model is an instructional design methodology used to help organize and streamline the production of your course content. Developed in the 1970’s, ADDIE is still the most commonly used model for instructional design. Why? – It’s simple and effective!  In this post, we take a look at the various stages involved and also how you can begin using ADDIE today.



Addie Explained

Addie is an acronym for the five stages of a development process: Analysis, Design, Development, Implementation, and Evaluation. The ADDIE model relies on each stage being done in the given order but with a focus on reflection and iteration. The model gives you a streamlined, focused approach that provides feedback for continuous improvement.

The 5 Steps of The Addie Process

Step 1: Analysis

Before you start developing any content or training strategies, you should analyze the current situation in terms of training, knowledge gaps etc. Start with a series of questions to understand the current situation and to also understand what is the goal of the training itself. This influences a huge amount of decisions later in the process.

One very common question is: What is the point of the training? Why are we doing it? What type of behavioral change is desired? Will training actually help? This phase should be a full audit of the audience, business goals, training methodologies used, media types used, etc. Once this is done, you can generate a training plan that addresses:

Who, What, When, Where, Why, How?

The core of your training plan will be “How can we improve the situation and achieve business goals through training?”.  You will use this question as the foundation for the rest of the process. You should come out with: an analysis of training needs and a training plan

Step 2: Design

With your training plan done, you then get to the design phase – this is where you take all of the learnings of the previous phase and use it to make practical decisions. This includes a strategy, delivery methods, structure, duration, assessment, and feedback. The next step is to storyboard your ideas and/or create a prototype. You are creating a blueprint for your courses, and by making a prototype you can quickly communicate with other stakeholders the value of the training.

An initial testing phase of the prototype is always a good idea, this is a sanity check that is carried out prior to moving too far forward.

You should come out with: an overview of the course design and storyboards/prototypes.

Step 3: Development

At this stage, you can begin to create the courses. You will be heavily guided by the prototype/storyboards at this point. Each element of the course should be developed to match the design phase. The core of the content has already been decided. All you need to add is a level of detail and polish to the courses.

This is done by adding graphics, choosing colors and deciding on fonts. To some, this may seem trivial, but it has a huge bearing on how engaging the course content is.

The careful selection of these elements allows you to present the course in a manner that will appeal to the audience (which may become apparent with an analysis of the audience in the first phase).  The development process should be iterative. Once you have created a course you should test it to ensure there are no basic errors – grammar, spelling, syntax etc. Testing should also look at the mechanics of the course. A key consideration at this stage is navigation.

The vast majority of problems that learners encounter are related to how the course was built in the authoring tool. The frustrating thing is that it can often be something very simple that the instructional designer misses because they did not test the course.

Testing the course is not flicking through it – it is a systematic check on the accuracy of the content and the utility of the navigation. Can a learner progress in the way I designed? – even if they make unexpected decisions. Building upon that should be a check on the flow of the content. Is it engaging, how is the length etc?

You should come out with: Course Content

Step 4: Implementation

Once you have completed your courses and you are satisfied that they are fully tested, it’s time to share them with the learner. The decisions made in the design phase will influence how this is actually carried out. In the majority of cases, the courses are uploaded to an LMS and the delivery options are set up – who are enrolled, how much time are they given, pass marks for assessments, and the collection of feedback. The delivery, tracking, and reporting are all handled by the LMS.

The instructional designer should monitor the situation for any teething issues. One of the best was to prevent against any problems in the implementation phase is to conduct a pilot of a course before unleashing the content on the entire group.

You should come out with:

Your courses are live in the LMS and learners can start to take and complete courses

Step 5: Evaluation

ADDIE’s main goal is to provide a structured method of creating training programs. It is also, however, a powerful model for improving the way in which future iterations are created. Getting feedback on every aspect of the courses is really important so that you can improve and revise the content. What to focus on:

Did we meet the goals as set out in the analysis phase?

Take feedback and place back into the analysis phase.

Identify other training requirements.

Identify possible changes in media types or approach.

A great way to get feedback is to ask learners to complete surveys at the end of their course. This can be done within the course (using your authoring tool) or as by the LMS. Create questions specific to the points above but, also encourage learners to give feedback in a free text box so that you are aware of any gaps you may not have thought of.

Comments

Popular posts from this blog

ADDIE ~ ANALYSIS

     Analysis Civic education relates to core themes that lie at the very center  of                                    American government and politics and civic duties. The lessons are designed to encourage democratic appreciation by students. This course will teach students the basic practices of democracy  in the United States and that people have different values, interests, and opinions. Computer-based training model for online student access via personal computer.   Windows or Mac PC   Tech Support links in classroom links   Help – Please use the information provided in the syllabus. Contact information and detailed response included.   These lessons about the fundamentals of representative democracy are designed mainly for  Civics, and American government courses taught at the secondary and adult levels. By the end of this course you will be able to: Learn basic principles of Civic Duty Identify why we need government and what is the meaning of the Social contract?

ADDIE - DESIGN

  ADDIE design is an outline of instructional strategies is creating to include: learning content, activities, assessments, and media selections. It should be sequential and logical.  Three Design Steps Step 1 : Clearly define all learning outcomes and objectives.  Cognitive – Knowledge – Head Affective – Attitude – Heart Psychomotor – Skill – Hands Step 2 : Make final determinations for: The course will be taught - Online Classroom   The software technology will be the Google Classroom Platform The structure, look, and graphic design The Student population is adult education e-Learning will be – Synchronous e-Learning will be Text Driven/ Media selection will include text, graphics, audio narration, video, photos, etc. The training will be designed to appeal to social, government, history, justice, or law majors. Content sources and subject matter analysis Media selection (text, graphics, audio narration, video, photos, etc.) Exercises, applicable and appropriate gam